The ultimate American Civil War strategy and tactic game finally has a release date for its 1.0 version.
The Early Access version had a very enthusiastic response from both the press and the content creators community. Since the EA release, the game has improved dramatically, adding a lot of features, content, and implementing player-requested features.
The final 1.0 version will be available on the 24th of September, 2021 (1800 UTC, which is 1400 Eastern / 1100 Western US time, 1900 Central European).
When released in full, on September 24, the game will be available for 44,90. While the game is still in Early Access, the price is 10% lower, at 39,99. The game’s soundtrack is, and will continue to be available for 9,99, and a bundle of the game and the soundtrack is 10% off.
People owning the early access version won’t need to make any other purchase to play the final version of the game (they just need to let Steam update the game).
– 3 –> 5 campaign scenarios (Pre-War 1861, Summer 1861, 1862, 1863, 1864)
– 10 –> 16 historical stand-alone battle scenarios (1st Manassas, Wilson’s Creek, Pea Ridge, Glorieta Pass, Shiloh, Perryville, 2nd Manassas, Antietam, Chancellorsville, Gettysburg, Chickamauga, Olustee, Wilderness, New Market, Bentonville, Appomattox)
– Over twice the number of battle maps
– Over 1,500 historical commanders
– Improved performance and stability
– Improved battle and campaign AI
– Improved game play balance in battles and campaign
– Updated and scalable User Interface (UI)
– Improved information in form of addition tooltips and in-game manual (“Field Book”), an external manual, and
tutorial videos
The game’s development will not stop when we release it. During the development we’ve already come up with a lot of ways to improve the game further. Above are the first steps of our Post-Release Road Map. These steps include features and content, that will be added in regular updates, for no cost:
Grand Tactician is an independent project of three developers with outside support from a number of very talented volunteers.
The Civil War (1861-1865) is developed in association with Kevin R. Hershberger of LionHeart FilmWorks and Wasel Arar from Wasel and the Weasels.
I have been playing wargames for most of my life, getting my first taste with board games before succumbing to the delights of the computer world
If its World War One or Two based then you bet I am going to give it a try and occasionally I like to post about them
favourite games Battle of the Bulge and Rome Total War 2
To celebrate the event, Slitherine has prepared a treasure chest full of awesome content: the…
The tactical dogfighting game from publisher and developer Slitherine Software features intense aerial battlesin a 3D…
MicroProse, the legendary publisher known for classic strategy and simulation titles, is thrilled to announce…
Unity of Command II Berlin DLC - Release Date Unity of Command II will soon…
MicroProse Announces Publication of Post-Apocalyptic RTS Game, Battlefall: State of Conflict New Multiplayer Demo Now…
Winds of Change, the new DLC for the acclaimed RTS Regiments, has just released on Steam…